Tradewinds Classic

Tradewinds Classic, set in the 19th century Far East, takes you back to the very beginning where buying and selling exotic goods, or collecting bounties on previously thought-to-be-dead pirates, can lead to untold wealth...or ultimate doom. With enough wisdom, courage and luck you too can become a Tai-Pan!

Madame Tso starts with a warehouse in Jia-Ching, gold and eight junks. This has three consequences. That said, Shangri-La isn't all that useful to anyone other than Gossamer anyway, so this isn't too much of a disadvantage. Yet another advantage of pirates is that they have an increased chance of buying smuggler ships. Gameplay Edit At the start of the game, the player is given a choice between four playable characters. If the player loses the battle, then the game ends but can be resumed at the port at which the player last called. Defeating dangerous pirates: Submitted by: John It would be best if you started out with the character that has the biggest vessel so when you encounter pirates,then it will be very simple to collect bounties. From my experience, paying tribute makes the game basically unwinnable. Instead, you should focus on making your fleet as big as possible I'm pretty sure the cap is 25 ships and using it to store all your goods. Finally, there are some more minor differences between the characters aside from their classes. The four starting characters are divided into two groups. I haven't played as her yet, so I don't know if there's anything else to her. So unless you are short on cash, you want to save them until the price of Silk at the port you are in is high.

Finally, you will sometimes get robbed yourself and be forced to pay some of the gold you're currently carrying with yourself. If the player wins the battle, a certain amount of cash, recovered from the enemy, is awarded to the player. For instance, one particular character starts off with a warehouse and a small fleet of junks , while another character starts off with the largest ship available in the game, fully equipped with cannons, but without any cash. I have a screen shot to prove this. She doesn't seem to have any special abilities. Collecting the bounty on some number of pirates However, dream dust stored in smuggler ships won't be found. Each bounty isn't worth all too much, but it seems to be greatly multiplied when you collect multiple bounties all at once. As the game progresses, the player will be given the opportunity to purchase larger, stronger ships that can hold more cannons and cargo. Unlike normal warehouse robberies, hiring guards won't prevent these from happening. Since you can still refuse them, this is of no real significance. I turned in 52 bountys at one time at a port where sild was selling for Finally, Gossamer starts with neither a warehouse, nor any gold.

As for getting robbed yourself, that doesn't happen very often. Unlike normal warehouse robberies, hiring guards won't prevent these from happening. For Petra Gale, this has no importance past the early game. This has three consequences. On the other hand, Gossamer starts with the single best ship in the game, so he will occasionally have to visit Shangri-La to get it repaired. Out of the two pirates, Gossamer is arguably slightly better due to his amazing ship. It is very similar to the game Taipan! And you can lessen the damage by storing gold you don't need in the bank. So the first poster is right. Bounty Hunting Breakdown: I have spent some time fiddling with the Tradewinds Classic game in a memory editor, and managed to find out how bounties are calculated. Banks offer high interest rates, so a good method of obtaining more cash is to deposit as much money as possible. Collecting the bounty on some number of pirates Madame Tso starts with a warehouse in Jia-Ching, gold and eight junks. I turned in 52 bountys at one time at a port where sild was selling for Her starting ship is a two-master, so once she has brigands, it'll no longer be targeted by enemies they always prioritize your best ships.


Tradewinds Classic sГ©rieux

This has three consequences. That said, Shangri-La isn't all that useful to anyone other than Gossamer anyway, so this isn't too much of a disadvantage. Submit your codes! Fail to pay it back within the next few months and it will spiral out of control and become completely impossible to ever repay. Instead, you should focus on making your fleet Tradewinds Classic big as possible I'm pretty sure the cap is 25 ships and using it to store all your goods. Collecting the bounty on some number of pirates In a nutshell, merchants make the game both harder and more repetitive, due to their inability to Tradewinds Classic use warehouses. Don't worry much about trading to afford new vessels and cannons,bounty Abigail and the Kingdom of Fairs will get you the funds you need. As for getting robbed yourself, that doesn't happen very often. The player cannot switch characters midway through the game. It's not worth what little gold you get. In fact, the player may only save the game at a port; he or she is not allowed to save during a battle. This equals up to 65, per bounty. Having Codes, cheat, hints, tips, trainer or tricks we dont have yet?

What is significant however is that they'll also start robbing your warehouses. The only way to avoid warehouse robberies is to simply not use them at all. For instance, one particular character starts off with a warehouse and a small fleet of junks , while another character starts off with the largest ship available in the game, fully equipped with cannons, but without any cash. This has three consequences. It is very similar to the game Taipan! The more bounties you turn in at the same time, the more money you get. There are three important factors: Number and type of ships, number of consecutive bounties, and the price of silk at the given port. But he has a smuggler juggernaut, an extremely good ship that can't be bought anywhere. Hint: Submitted by: Sahilio Ok guys, the silk thing that the bartender tells you is just an anecdote. I have a screen shot to prove this. And you can lessen the damage by storing gold you don't need in the bank. If you turn in multiple bountys at one time, you get paid ALOT more. Defeating pirates makes future encounters increasingly stronger, forcing you to pay lots of gold for repairs.

Out of the two pirates, Gossamer is arguably slightly better due to his amazing ship. She doesn't seem to have any special abilities. Each character has his or her own unique advantages and disadvantages. Okay, having played the game a bit more, I can now give you better tips. Furthermore, he can't hire mercenaries at the alehouse. Classuc worry much about trading to afford Tradewinds Classic vessels and cannons,bounty hunting will get you the funds you need. This is far quicker than transporting cargo by ship, Tradewinds Classic you tremendous space; you can use that space to arm your fleet with more Classjckeeping it safer. Just so it is known. The player also has the option of repairing or buying ships at shipyards scattered throughout the Tradewinds world, as well as to purchase or sell cannons or ammunition. The The Far Kingdoms: Magic Mosaics 2 cannot switch characters midway through the game. If you agree to pay, but don't have enough gold, the moneylender will pay the rest for you and add it to your debt. The game is won when you have 1.


5 thoughts on “Tradewinds Classic

  1. Having Codes, cheat, hints, tips, trainer or tricks we dont have yet? Douglas McGowan starts with a warehouse in Jia-Ching, gold and a one-master. I also know that for the one bounty I earned , Finally, you will sometimes get robbed yourself and be forced to pay some of the gold you're currently carrying with yourself. When that happens, any dream dust you're carrying in regular ships is confiscated and results in a fine.

  2. Her starting ship is a two-master, so once she has brigands, it'll no longer be targeted by enemies they always prioritize your best ships. The biggest disadvantage of merchants is that they're occasionally asked to pay tribute to Gossamer. The only way to avoid warehouse robberies is to simply not use them at all. If you agree to pay, but don't have enough gold, the moneylender will pay the rest for you and add it to your debt. What is significant however is that they'll also start robbing your warehouses.

  3. Her starting ship is a two-master, so once she has brigands, it'll no longer be targeted by enemies they always prioritize your best ships. It was re-released as Tradewinds Classic on 30 March The game is won when you have 1. These are useful whenever your cargo gets inspected. Petra Gale starts with a warehouse in Edamame, gold, a debt of gold and a smuggler two-master.

  4. Her starting ship is a two-master, so once she has brigands, it'll no longer be targeted by enemies they always prioritize your best ships. It is very similar to the game Taipan! Furthermore, he can't hire mercenaries at the alehouse. Highest price seen is gold.

  5. You get the bounty plus whatever you get from defeating the fleet. Due to poor game design, pirates have almost nothing but advantages over merchants. Finally, you will sometimes get robbed yourself and be forced to pay some of the gold you're currently carrying with yourself. It was re-released as Tradewinds Classic on 30 March

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