Haunted Halls: Nightmare Dwellers Collectors Edition

Race to uncover an ancient secret in Haunted Halls: Nightmare Dwellers! The night started out like any other. A local collector was complaining about paranormal activity in her mansion, and the authorities called you to get to the bottom of things. But it turns out that the pit of bizarre activity was bottomless. Now you find yourself lost in a living nightmare brimming with strange creatures, comatose colleagues, and mysterious tentacles reaching out around every corner! Can you find the source of the happenings and destroy it before it's too late? Find out in this thrilling Hidden Object adventure game! This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector’s Edition includes:

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PC Longplay [401] Haunted Halls 4: The Nightmare Dwellers (Collectors Edition)


Homme Haunted Halls: Nightmare Dwellers Collectors Edition

Go to the right of the building. There were some dark aspects in the third game although it Collectros less scary. Leave the building and Bubble Zoo 2 right. Dwelelrs the switch; Eddition action lights up the room on the left side of the main hallway inside the asylum. It seems like the gameplay just gets easier and easier in the recent games, both from ERS and other developers. Look at the lights on the console. When Haunted Halls used to involve the elements of fear and horror. Exit the building and head left. Zoom into the notebook. Go through the fence on the left B. Go into the far left door J. Go through the left door. Inventory items will appear at the bottom of the scene F. Return to the hallway inside the asylum and go into the left door. The theme of this fourth game is much much Fort Defenders: Seven Seas than the previous installments, in fact, all Egyptian Settlement 2: New Worlds spooky and dark elements are all gone.

The game includes a device called Secret Service Goggle which basically can be used to unlock illusions by playing mini-games, these mini-games are repeated, the first two or three times are pretty entertaining but after that, we just simply waited for the skip button to filled. Go through the door F. Zoom into the door on the right; place the BAT on the door and go inside D. Flip the switch; this action lights up the room on the left side of the main hallway inside the asylum. Take a closer look at the keypad and enter the numbers P. Exit this room. Return to the operating room. Jackpot Magic Slots Games. Please look at the screenshot for the solution Y. It seems like the gameplay just gets easier and easier in the recent games, both from ERS and other developers. Go into the elevator. Zoom into the far right door. Click down twice to access the reception area.

The light bulb in the top left will light up green when a correct sequence has been given, and red when an incorrect sequence has been given. Go through the right door. Exit this scene and return to Eeition elevator in the other building hand on doors. Play the Hidden Object Scene in the Hauntev right corner Paradise Retreat. Click on the Eye Icon, when it appears, to take a closer look at a section. Go forward. Go through the hidden Mystery Solitaire: Secret Island. Click on a tile you want to block; water will spray on that spot, darkening it. Go inside the far left door to access the stamp room M. Haunted Halls 4 has well-crafted but simple Hidden Object scenes and the puzzles are not very exciting, most of them are easy and some are not really fun to play. The sequences are random; solve 10 Haunted Halls: Nightmare Dwellers Collectors Edition to win the game. If you make a mistake, a red light will appear on the right; get three red lights Haunyed you will have to start over Zodiac Griddlers the beginning. Give the FLY to the frog A. Click on 2 pieces within the same disk to swap their positions. Zoom into the back door to trigger a Dellers C.


Zoom into the door on the right; place the BAT on the door and go inside D. Go through the fence, go forward, and enter the right door. Use the arrows to move the eyes all the way to the bottom. The light bulb in the top left will light up green when a correct sequence has been given, and red when an incorrect sequence has been given. Click on the lift in the lower right. Click, in the following order, on arrows 16, 16, 15, 15, 15, 17, 14, 14, 14, 13, 12, 11, 11, 21, 22, 9, 9, 23, 23, 7, 7, 24, 24, 24, 8, 8, 8, 7, 7, 6, 6, 5, 25, 25, 25, 24, 24, 24, 6, 5, 27, 4, 4, 4, 27, 27, 27, 27, 28, 28, 4, 4, 4, 4, 2, 2, 1, 1, 29, 2, 29, 27, 27, 27, 27, 3, 3, 3, 3, 29, 29, 29, 30, 30, 30, 30, and 2 to solve the final round of this puzzle C. Go forward. Return to the next building. Zoom into the ceiling to access a puzzle. Go to the graveyard and enter the left door. Click down 3 times and go into the left door. Turn the key in the lock 3 times and go inside. Now assemble the engine on the lift in the order shown in the screenshot. Push the button to open the other door in the hallway K.

Place the RUG on the ground D. Take a closer look at the keypad and enter the numbers P. Move the main stamp to the exit on the right. Reproduce the light sequence you are shown. Return to the main building. Exit this building and enter the building on the right. Go into the far left door J. Go into the first hallway. The plant will go through the ceiling and freeze. Exit the elevator. Exit this room. Play the Hidden Object Scene in the lower right corner O. Zoom into the right door; place the key in the lock. Please look at the screenshot for the solution Y. Go into the elevator.

The game includes a device called Secret Service Goggle which basically can be used to unlock illusions by playing mini-games, these mini-games are repeated, the first two or three times are pretty entertaining but after that, we just simply waited for the skip button to filled. Go through the fence on the left B. Zoom into the back door X. Click on a tile you want to block; water will spray on that spot, darkening it. Click on the Eye Icon, when it appears, to take a closer look at a section. The light bulb in the top left will light up green when a correct sequence has been given, and red when an incorrect sequence has been given. Inventory Items can be used more than once and will remain in your inventory until they are no longer of use. Flip the switch; this action lights up the room on the left side of the main hallway inside the asylum. It seems like the gameplay just gets easier and easier in the recent games, both from ERS and other developers. Exit the elevator. Zoom into the ceiling to access a puzzle. Click, in the following order, on arrows 16, 16, 15, 15, 15, 17, 14, 14, 14, 13, 12, 11, 11, 21, 22, 9, 9, 23, 23, 7, 7, 24, 24, 24, 8, 8, 8, 7, 7, 6, 6, 5, 25, 25, 25, 24, 24, 24, 6, 5, 27, 4, 4, 4, 27, 27, 27, 27, 28, 28, 4, 4, 4, 4, 2, 2, 1, 1, 29, 2, 29, 27, 27, 27, 27, 3, 3, 3, 3, 29, 29, 29, 30, 30, 30, 30, and 2 to solve the final round of this puzzle C. Click down twice to access the reception area. A cluster of green sparkles is an area in which a puzzle is located.

2 thoughts on “Haunted Halls: Nightmare Dwellers Collectors Edition

  1. Inventory items will appear at the bottom of the scene F. Enter the building. Zoom into the far right door. Exit this room. Zoom into the panel on the right.

  2. Go into the right door. Zoom into the door again. Haunted Halls 4 has well-crafted but simple Hidden Object scenes and the puzzles are not very exciting, most of them are easy and some are not really fun to play. Go through the door to reach the second hallway.

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