Wanderlust: The City of Mists

Mad Head Games presents the latest exhilarating installment of the Wanderlust series! When your explorer mother disappears while looking for the fabled City of Mists, you’re called in to help! You quickly find that there’s much more to the myth than just stories. An ancient civilization beckons, and you’re not the only one trying to reach it! Can you protect the hidden city from a dangerous foe and save your mom in time? Find out in this thrilling hidden-object puzzle adventure!

I am so tired of this new trend of brown items melting into a background in order to make a HOS seemingly more difficult. We regularly post on a range of our social media accounts. What was so bad? Rated 5 out of 5 by jessickamckenzie from Best game in a long time! The storyline and the gameplay are what sold me on the game and those are what kept me playing. However, a perilous sea crossing and a treacherous jungle trek are not all that stands between you and the City. Overall I enjoyed the puzzles more than the lackluster HOS in the game. When Rebecca receives an urgent letter from mum telling her to drop everything and bring granddad's Charm with her, she suddenly realizes that her mother may have just located the city no one has ever laid eyes on before! I didn't mind the Collin character, I enjoyed his snarky arrogant personality, however, the "collin bar" feature where you can make him tell you a joke, etc was kind of lame in my opinion and more annoying than anything. I found the comic relief of Collins to be rather annoying when I played the beta for the game and when I tried the demo there he was again with his irritating bag of tricks. The game didn't need to be dark or violent though I like those, too to be fun. That was a rather fun puzzle even though it took some time to get it right.

Subscribe to our newsletter and stay up-to-date with anything and everything Mad Head. Of course there were a couple of puzzles that I skipped. I didn't mind the Collin character, I enjoyed his snarky arrogant personality, however, the "collin bar" feature where you can make him tell you a joke, etc was kind of lame in my opinion and more annoying than anything. What was so bad? In the CE version, each scene has a Morphing Object. Features 1 See if you have the wits and panache to swashbuckle your way to victory in the bonus game! In my opinion, there should be an option to turn off the Toolbox Shake Hint. After a rather annoying start to the game it became more enjoyable as I found The City of Mists. Below are brief descriptions of some of the games I thought were fun: 1-Spot the difference one key at a time. Date published: What were they thinking?? We do have a tool kit that I felt was a bit of a gadget as it jiggled around on the side of my inventory bar when it should be used. It made you think outside of the box.


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Date published: Rated 5 out of 5 by damaminka from Collins Unlike the other players who found him annoying I loved him! Why not start following us on the networks you use regularly? We do have a tool kit that I felt was a bit of a gadget as it jiggled around on the side of my inventory bar when it should be used. And contrary to what the other reviews on this page said, you can turn off the feature so it doesn't let you know when you need it. However, Wanderlust: The City of Mists order to give the game a fair chance I continued on and to my surprise I Battle Slots the game to be far better than my initial reaction. Are you willing to traverse ocean and jungle to reach your prize? Download There are many ways to stay in touch with Mad Head Games. I happen to enjoy terrific HOS — yes, even the old school list type and I want the items to actually represent what must be found. When Rebecca receives an urgent letter from mum telling her to drop everything and bring granddad's Charm with her, she suddenly realizes that her mother may have just Townsmen: A Kingdom Rebuilt the city no one has ever laid eyes on before! This game was so much more than all the other HOPs out there. I am so tired of this new trend of brown items melting into a background in order to make a HOS seemingly more difficult. Date published: It made you think outside of the box. With weird ancient technology bending the minds of friends and subverting allies, you have to navigate difficult ground in Vogue Tales to simply Slime Army. Not just the same routine that is in every game.

You may unsubscribe at any moment by clicking the link Unsubscribe in e-mails you received from us. The storyline and the gameplay are what sold me on the game and those are what kept me playing. I love interactive, list scenes and can do without all of the storybook type where we must find an item according to a word on a page. Date published: We regularly post on a range of our social media accounts. And contrary to what the other reviews on this page said, you can turn off the feature so it doesn't let you know when you need it. However, in order to give the game a fair chance I continued on and to my surprise I found the game to be far better than my initial reaction. Will you thwart threat and treachery lurking at every step of the way? Not just the same routine that is in every game. By the time I reached the island I was rather hooked on the game so I decided to go ahead and purchase it so I could continue playing. Please developers return to great HOS and stop with all these storybook scenes. Seriously, I couldn't back out of the demo fast enough. The second gadget feature was also included in the first Wanderlust game, the Tool Box, that allows you to permanently keep a Knife a pair of Needle-nose Pliers, and Granddad's Charm, another gadget that controls the Iron Giants. I happen to enjoy terrific HOS — yes, even the old school list type and I want the items to actually represent what must be found.

Date published: The mini-games or puzzles were actually much better than the HOS, proving that this is where most developers are putting their energy when designing games. You may unsubscribe at any moment by clicking the link Unsubscribe in e-mails you received from us. Subscribe to our newsletter Wandedlust: stay up-to-date with anything and everything Mad Head. We Atlantis Adventure post on a range of our social media accounts. Virtual Families 2 the CE version, each scene has a Morphing Object. Not just the same routine that is in every game.


Why not start following us on the networks you use regularly? I'm totally fine with keeping valuable tools to use throughout the game, but I was not crazy about the shaking toolbox icon. It isn't even subtle. I didn't mind the Collin character, I enjoyed his snarky arrogant personality, however, the "collin bar" feature where you can make him tell you a joke, etc was kind of lame in my opinion and more annoying than anything. The game didn't need to be dark or violent though I like those, too to be fun. You get to keep the important tools, which I think is great, I never understood why you always got rid of a knife only to need it again a minute later. She isn't even believable. This game was so much more than all the other HOPs out there. And contrary to what the other reviews on this page said, you can turn off the feature so it doesn't let you know when you need it. I happen to enjoy terrific HOS — yes, even the old school list type and I want the items to actually represent what must be found. The mini-games or puzzles were actually much better than the HOS, proving that this is where most developers are putting their energy when designing games. Perhaps I would have enjoyed the game a bit more if Collins had been portrayed as a more mature character rather than one who was rather full of himself but he does redeem himself a bit later in the game. I agree and consent to Mad Head Games Privacy and cookie policy and Terms and Conditions By subscribing, you acknowledge that you have read and understood that e-mail address you provided is stored and used to send you our Newsletters.

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Wanderlust - The City of Mists - Gameplay Trailer

5 thoughts on “Wanderlust: The City of Mists

  1. I didn't mind the Collin character, I enjoyed his snarky arrogant personality, however, the "collin bar" feature where you can make him tell you a joke, etc was kind of lame in my opinion and more annoying than anything. However, in order to give the game a fair chance I continued on and to my surprise I found the game to be far better than my initial reaction. The storyline and the gameplay are what sold me on the game and those are what kept me playing.

  2. Mini-Games don't require a lot of brain-power but I actually enjoyed most of them. After a rather annoying start to the game it became more enjoyable as I found The City of Mists. Not just the same routine that is in every game.

  3. Why not start following us on the networks you use regularly? I love interactive, list scenes and can do without all of the storybook type where we must find an item according to a word on a page. It isn't even subtle.

  4. You may unsubscribe at any moment by clicking the link Unsubscribe in e-mails you received from us. Subscribe to our newsletter and stay up-to-date with anything and everything Mad Head. This game was so much more than all the other HOPs out there.

  5. What were they thinking?? Perhaps I would have enjoyed the game a bit more if Collins had been portrayed as a more mature character rather than one who was rather full of himself but he does redeem himself a bit later in the game. Finding and proving The City of Mists exists has been Isabella's lifelong quest, who caught the adventure seeking bug from Granddad. We do have a tool kit that I felt was a bit of a gadget as it jiggled around on the side of my inventory bar when it should be used.

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