Weird Park: Broken Tune

Explore a haunted amusement park in Weird Park: Broken Tune! Take the role of a private detective hired to investigate a rash of "accidental" deaths that befell those who worked at the park before city officials shut it down. Investigate amazing locations carefully in this incredible Hidden Object Puzzle Adventure game! Tread carefully to make it out of this Weird Park alive and discover the murderer!

Go to the location with the knight. Go to the Ferris Wheel control room. Move the blue eye pins by clicking on the arrows that appear on the sides to the combination spelled out by the Ouija board. Click on the plate on the floor A. To win the mini-game, click each bulb one by one as shown in the screenshot. Click on the wagon to access the hidden object area C. You need to change the symbols so that all rows and columns only contain one of each symbol. To complete the mini-game, find the objects displayed in the screenshot. Chapter 8: Cannon Click on the safe on the wall A. Each gem moves the four blocks around it clockwise. Go to the cavern F. Click on the grate A. Date published: Rated 5 out of 5 by zipsmom from Weird, yes, but much fun This game doesn't need another good review, but I enjoyed it so much, I had to say so. To win, arrange the symbols as shown in the screenshot B.

Gameplay: While you traverse the absolutely beautiful scenes, you never get bored. Click on the booth A. Click on the dried sunflowers A. Collect the items on the list at the bottom of the screen to acquire the SAW. Click on the drawers in the sequence indicated in the screenshot. As always, demo it first to see if it floats your boat. This was normal in Click on the lower part of the Fortune Teller machine E. Well not far from the cauldron is a clever water puzzle which yields a bottle, with which to carry the completed recipe. Jackpot Magic Slots Games. Click on the fire place A. Pull the rope E to start the engine. Grab the green GEM D when the eye opens.

This game over delivers on expectation. Move the blue eye pins by clicking on the arrows that appear on the sides to the combination spelled out by the Ouija board. Click on the vendor cart to access the hidden object area D. Hints work in the HOS and in the game play. Click on the windmill door H. Both characters are animated with moving lips, yet we have to read what they're saying while they gesture about. The only improvements that I would suggest are having voiceovers for the imprisoned guy and the clown at the end. There is no map, which would have been nice, but wasn't necessary. Or perhaps a detective could have visited you from time to time in the park. Click on the clock D. Use the KEY to open the lock C. The one hiccup I found was the game where you play the musical notes in sequence. Go to the crossroad B.


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After the explosion, click on the room with the broken Legendary Mahjong D. Take the torch C. I hate games with too much HOs, but these were kind of Tume because of the scenes and they were a little bit different. I never had to consult a walkthrough as Weird Park: Broken Tune hint system did its job and the minigames, although easy in what you had to do with them, Brokdn based on logic or manipulation of objects. Click on the canvas A. Collect the items on the list at the bottom of the screen to acquire the TV. The game is not very long; it took me a bit more than 2 hours. Use the SAW to cut the wooden Prodigy of the North: Akatori Ato unchain the windmill. Click on the treasury to access the hidden object area A. Click on the Mad Mouse D. Go to the Battle Slots Wheel D. To win the mini-game, click Battle Slots bulb one by one as shown in the screenshot. Click on the popcorn machine after that happens D. Not too Weid, not too easy and I love the weirdness very Alice in Wonderland strange. Use the KEY to open the lock Prk:.

Click on the table with the candles F. That's what an adventure game is supposed to be and the good thing about this one is that the areas are small enough so that you don't lose track of where you are. No row or column can contain more than 1 pin at any time, so moving one pin may move others too. You can put the CORN in it now, if you like, but you need to find a battery. Click on the book shelf D. Click on the lower part of the Fortune Teller machine E. If you don't like hops, you won't like this. Click on the fire place A. Each round there is only one target that matches. Click on the gear on the scarecrow E. Go to the cavern. After the explosion, click on the room with the broken TV D. HOS are well lit.

Exit the car. The puzzles are Welrd easy but interesting. Exit the control room. Click on the gramophone J. Click on the vendor cart to access the hidden object area. You need to light all the lamps in Wejrd unbroken sequence, starting at the bottom and ending with the green one in the top right Pull the lever and exit the cabin Zoom in on the car with the mannequin for a new HOS. Click on the sandy embankment A. Click on the box on the table B. Click on the gates A. Go to the location with the sun on the Lifeline C. Click on the popcorn machine A. Enter the circus F. Go to the cavern F.


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Let's Play Weird Park - Broken Tune [Part 1]

14 thoughts on “Weird Park: Broken Tune

  1. Click on the area to the left to access the hidden object area C. Click on the HAT on the wall D. There are lots of areas to explore and nice carnival additions. Click on the door inside the storeroom A. Collect the parts of the face fragment to assemble it.

  2. Go to Mr. Click on the stones as many times as shown in the screenshot. Click on the sarcophagus face to reveal a slot B. Click on the shooting range C. Chapter 8: Cannon Click on the safe on the wall A.

  3. Complete the mini-game by clicking the squares circled in the screenshot. Collect the parts of the face fragment to assemble it. The hint system shows you the way.

  4. Pick up the RAG K. Click on the lawnmower wheel C. And if I had to pick something negative, I would say while you do come in contact with one person, and it never really felt too lonely because it was so fun, I kind of wish there was at least one or two more PEOPLE to talk with in the game. Click on the stones as many times as shown in the screenshot. Click on the room on the left to access the hidden object area.

  5. To win the mini-game, click on the lowest button four times and on the middle button once B. Open the oven. Go to the hall. Overall just a fun game for a rainy afternoon. If there is nothing left to do in the current scene, green sparkles will appear in the direction you need to go.

  6. To win the mini-game, use the sequence shown in the screenshot. Click on the clock B. Go to the castle entrance. Click on the gear on the scarecrow E.

  7. I did skip one you can skip after so much time has elapsed. Go to the mine B. Click on the broken stairs A. Go to the room with the clock. Go to the cellar.

  8. Pick up the RAG K. Click on the shooting range C. Date published: Rated 5 out of 5 by centauri from Nice game with beautiful graphics! You need to turn all the pieces to reveal the image. Click on the stones as many times as shown in the screenshot.

  9. Your hops scene is used more than once. To complete the mini-game, press the keys as shown in the screenshot. You win! Rotate the handle B.

  10. You also have to wait a long time to skip. Everything made sense and followed a logical sequence. Click on the broken stairs A. We get to hear the sounds of the jester and the grunts of the clown when he makes his sudden appearances during the game, but when he's talking at the end we don't get to hear him? Everyone is gone but you and your Hops.

  11. Gameplay: While you traverse the absolutely beautiful scenes, you never get bored. Someone else commented that some items were mislabeled, but I only noticed one. Exit the car.

  12. Click on the area with the knight to access the hidden object area D. Go to the storeroom. Click on the area to the left to access the hidden object area C.

  13. You also have to find pieces of a record. The cursor is usually arrow-shaped but will change into the following icons when you can interact with something: Magnifying glass: inspect closer Pointing finger: grab an object Gears: use an inventory item Magnifying glass with puzzle piece: zoom in on a puzzle Hidden object scenes HOS and exits to new scenes are indicated with a magnifying glass and white sparkles. There are some FROG scenes.

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