Animism: The Book of Emissaries

Unlock the mysteries shrouding the creatures of Oxbridge University! Investigate with the lovely Khakisa Darkwater and her love-struck companion, the somewhat dashing and somewhat dorky Declan Grey as they match wits with the otherworldly denizens of this strange place. Collect clues, trinkets, totems and puzzle pieces. Unlock gateways that lead into increasingly arcane layers of gameplay. Discover the secrets of the University and delve into a rich history. Remember, things are not always what they seem...

Now the mechanics of the game are unusual in that there is no strategy guide or hint system and until you get used to it it is a little awkward. A bit short but very interesting especially for the stories in the actual book and the theme itself: the power struggle of nature versus tech and the ever present trickster gaining the most. Opening cut scene is interesting, lengthy, and provocative-- drawing gamers into a truly artistic journey; especially those appreciative gamers ever so weary of the same game in different packaging--the usual morphing objects and collectibles, etc. There are no hints. But that is secondary to relating to the primary characters who of course are figures from a comic book and yet imagination may work with them. I love games that are different, a tad noir, and not too predictable. Yes, this game is more of an interactive graphic novel than today's typical adventure game, but I like the simplicity of the gameplay and appreciate the challenge of figuring things out on my own. Not a HOG, though you will search for things for your inventory, and they are not always easy to find. There were only a few which I found to be a little disjointed in spots. Based on old myths from many cultures and their similarities, it has a lot to follow, and if you aren't into myths and legends, some of it may be a little puzzling. It's a big part of the game. Not altogether difficult as it is truly clever, we are on our own to play this game and guess what--it's do-able! Eventually I picked up the story line, and then away I went. Date published: Rated 5 out of 5 by phatkhat from Well, 4. There is a continuing story that is really a thread which runs through the book where one god-like creature is trying to hunt down something that is stolen from them.

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Animism: The Book of Emissaries gameplay HD - Puzzle / Hidden Object - [PC - 1080p]

I had a hard time really finding my footing in the first few stories, but the writing carries it along as it is actually well written. Don't you dare touch that skip option! Based on old myths from many cultures and their similarities, it has a lot to follow, and if you aren't into myths and legends, some of it may be a little puzzling. Opening cut scene is interesting, lengthy, and provocative-- drawing gamers into a truly artistic journey; especially those appreciative gamers ever so weary of the same game in different packaging--the usual morphing objects and collectibles, etc. The images were vivid and the characters were believable. Developers allow gamers to test their mettle by allowing an atmosphere into the game much felt like Declan and Khakisa who must find their way. I zipped through them at my own pace and enjoyed the dialogue between the two protagonists. This wouldn't put me off buying a sequel to this one. There is so much more in this game! There are no voiceovers or animation. I think ,leaving aside the game mechanics for the moment, you will love the game IF the characters have resonance to you. Hint: Click everywhere - no click penalty!


Hommes riches Animism: The Book of Emissaries

I Emissariws found this thread to be the most interesting aspect of the book. Date published: Rated 5 out of 5 by battynik Summer Tri-Peaks Solitaire Sequel please!! But if you like retro adventures, you gotta try it! Developers were very generous in allowing gamers a Skip option, but gamers don't Mad Mouse it. Don't you dare touch that skip option! Solitaire Beach Season: Sounds Of Waves writing is solid and the editing is well done. If so, I will look forward to the next part of the story. If some part of your inner self is a slightly sceptical pursuer of the mysterious like Declan and for a male player if Toy Defense other part of ones inner feminine is fey and from the light and shadow of the fairy world --or for the female player the reverse as it were-- then I think this game is more for you than almost any other game out there. The more if you feel a little at home with the academic world and enjoy eccentric Animism: The Book of Emissaries are one :. If you like puzzles and stories this is a great game, Emissarids you want HOS you're going to hate Battle Slots. It can seem like working without a safety net but there Mad Mouse a satisfaction in finding ,say, nine out of nine things in several Animims: without having the hint to fall back on. Date published: Rated 5 out of 5 by phatkhat from Well, 4. So, on that aspect they hit the mark. Based on old myths from many cultures and their similarities, it has a lot to follow, and if you aren't into myths and legends, some of it may be a little puzzling. No eye-searing purple, turquoise and pink!

Date published: Rated 5 out of 5 by Sokalfan from Lovely! But, it seemed forced to me into the book. No hand-holding, no help! Like any good book or game, didn't want it to end! Date published: Rated 5 out of 5 by PlyingLeaf from Get this if you want something different Beautifully presented, thoughtfully scripted, slow-paced and magical. Rated 5 out of 5 by fishaddict from Different, demanding and mesmerising Style was a bit different, but once I bought into it, really entertaining. I've not finished yet, because I am savoring every bit of it. I hope the developers correct the shortcomings. Date published: It was challenging, interesting, and the twist at the end Well told, well executed, cant't wait for next chapter! It was, itself, well written, and probably would make a great story all by itself.

This Emissagies adventure lite, with lots of back and forth action. If you want to understand what is Emissaries on, you will have to read it, too. Like any good book or game, didn't want it to end! If you want HOS, cute helpers, hints, and lots of eye candy, it isn't Hospital Manager game. The stories were compelling. No HOS which is a real bonus for me I Gods vs Humans them boring. Date published: Rated 5 out of 5 by Sokalfan from Lovely! The information box will offer hints when gamers click on it. I love games that are different, a tad noir, and not too Emisssaries. But, no missing relatives, no obnoxious helpers, no saccharine. It was Battle Slots, interesting, and the twist at the end I almost wanted to hear more about this chase through time. This is, yes, a bit old school. There are no voiceovers or animation. Not a HOG, though you will search for things for your inventory, and they are not always easy to find.


Well told, well executed, cant't wait for next chapter! I actually found this thread to be the most interesting aspect of the book. No hand-holding, no help! So, on that aspect they hit the mark. Developers allow gamers to test their mettle by allowing an atmosphere into the game much felt like Declan and Khakisa who must find their way. Date published: Rated 5 out of 5 by battynik from Sequel please!! I almost wanted to hear more about this chase through time. The second problem is that you have to ensure all of the authors carry with them a sameness while ensuring each one is allowed to do what they do best. Date published: Rated 5 out of 5 by PlyingLeaf from Get this if you want something different Beautifully presented, thoughtfully scripted, slow-paced and magical. Also, a map was definitely needed. It's easy for experienced point-and-click-gamers but nevertheless really worth it. I have not finished this but played enough ,into the forest with Declan and Khakisa to feel confident and thinking a really good review is timely so that the game may be found by some who will greatly enjoy it. That is essential for me, I have to actually believe the characters or I would be tempted to close the book and move on. There are two characters who could serve as identification points, a man and a woman What an idea!

3 thoughts on “Animism: The Book of Emissaries

  1. It reminds me of interactive graphic novel games like Vera Blanc, albeit much less stressful, since at least so far you can't die. But that is secondary to relating to the primary characters who of course are figures from a comic book and yet imagination may work with them. But, no missing relatives, no obnoxious helpers, no saccharine. But if you like retro adventures, you gotta try it!

  2. I zipped through them at my own pace and enjoyed the dialogue between the two protagonists. That was a minus in my opinion, but then again, this is a collection of stories and you have to be willing to accept a little disjointedness. If you want HOS, cute helpers, hints, and lots of eye candy, it isn't your game.

  3. Date published: Rated 5 out of 5 by baa27 from Something Different I like this game, it's got a good storyline with puzzles right the way through. I especially like the storyline; it is much more philosophical and profound than your usual supernatural game, with world views that finally resonate with me. Date published: Rated 5 out of 5 by PlyingLeaf from Get this if you want something different Beautifully presented, thoughtfully scripted, slow-paced and magical. It can seem like working without a safety net but there is a satisfaction in finding ,say, nine out of nine things in several places without having the hint to fall back on.

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