Written Legends: Nightmare at Sea

A peaceful sea voyage with your father turns into a Nightmare at Sea when your ship is sunk by the legendary Davy Jones. As you begin to explore the bottom of the ocean, you will discover you are not the only one to suffer this fate. Uncover the secrets of Davy Jones as you meet the other lost souls he has trapped for eternity in Written Legends: Nightmare at Sea, an intense Hidden Object game!

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Written Legends: Nightmare at Sea

Return Above Deck. Examine the Suit of Armor, on the far Left of the Throne. Walk up the stairs. Look at the mini-game by the columns to learn you will need something round X. Open the music box T. Look at the close-up of the chests L. Enter the Tugboat. Cross the Drawbridge and enter Davy Jones Home. This is a simple Paint by Number Task. Exit the slave quarters, then walk forward. Cross the bridge and enter the cave. Use the Harpoon to chase off the Eel. Next, you will need to paint the Stained Glass Window. Gather the Green Lever.

Note the entrance to the tavern C. Look at the cage to learn you need to cut the bars J. Examine the Broken Case. Enter the slave quarters on the right and talk to Jaleyah. Move the green lever all the way right, then down. Talk to Willem Kelsey K. Gather the Cannonball and place it in the Cannon. Slide Domino 8 Right one Square. Walk down to return to the hall. Look at the close-up of the tugboat door N. Place the Ice Crystal into the Vent. Examine the Bucket of Slop. Gather the Can Opener highlighted in Red.


Femme Written Legends: Nightmare at Sea

Examine the Crate highlighted Cooking Academy Green. Walk right to the slave quarters. This will shut down the Volcano. Examine the Suit of Armor, on the far Left of the Throne. Exit the close-up and Lifeline to the left. Walk down, then go to the right. Gather the Mini Sail that was inside the Wine Bottle. Open the suitcase Q. Head Left through the Gate. Slide Domino 6 Up three Squares. Finally, examine the Boiler. Gather the repaired Stained Glass Piece. Slide the MahJong Adventures in the direction indicated in numerical order 1 — 3.

Next, Push the Plunger Down to fire the Cannon. Slide Domino 3 Left two Squares. Talk to Janeway to learn about Pavel and the minefield D. Look at the close-up of the chest A. Talk to Davy Jones to learn of the 3rd trial. Receive a piece of Charcoal. Look at the lock on the iron maiden B. Look at the close-up of the slab S. Use the Glue, inside the Cabinet, on the Broken Glass. Look at the skeleton O. Head through the Hole in the Right Wall. Select the area the chest fell to for a Hidden Object Scene T.

Walk down, then go left. Walk to the right twice, the go left. Look at the rear of the cannon U. Open the book and use the key on the cabinet H. Look at the gate on the left for a mini-game. Walk forward to the mess hall. Note the lock requires something round O. Talk to Pavel once more O. Click on the window for a mini-game. Note the barrel of rum G. Head to the Tugboat. Gather the Vibration Crystal. Slide the dominoes in the direction indicated in numerical order 14 — The Scruffs: Return of the Duke the Valve there. Select the area by the lion statue for a Hidden Object Scene S.


The Key Tines are numbered 1 through 7. Gather the Jug highlighted in Red. You will earn the hammer. Look at the close-up of the birdcage M. Note the minefield L. Press the plunger of the detonator W. Walk forward to the minefield area. Give the Letter to Nicolette. To solve this Mini-Game you need to reassemble the Image. Examine the Suit of Armor, on the far Left of the Throne. Exit the tavern and walk to the right. Click to remove the cloth cover, then click again to open the crate. Examine the Spar. Examine the Hole in the Hull of the Cruise Ship.

12 thoughts on “Written Legends: Nightmare at Sea

  1. Look at the close-up of the hole K. Use the Glue, inside the Cabinet, on the Broken Glass. Exit to Above Deck. Use the Deactivation Device on the Sea Mines.

  2. Gather the Elastic Bands highlighted in Red. Slide the dominoes in the direction indicated in numerical order 4 Walk down 3 times to your crash site. The object of this mini-game is to move the colored levers to the positions with matching color spots.

  3. Move the red lever down, left, and down to solve. Talk to Jaleyah to learn how to charge the medallion A. Note the lava tube Q. Examine the Vent.

  4. Look at the mini-game by the columns to learn you will need something round X. Ring 1 also affects Ring 2. Note the barrel of rum G. Examine the Pedestal next to Archway leading to the Bar. Take the zipper pull and use it on the suitcase W.

  5. Refer to your journal for the combination: 4, 2, 1, 3, 5. Examine the Sail Ropes. Walk down, then enter the trap door. Enter the slave quarters on the right and talk to Jaleyah. Walk to the left to return to the Flying Dutchman.

  6. Look at the close-up of the hull A. Head to the Buried Safe. Gather the Silver Dollar highlighted in Red.

  7. Walk forward to enter the volcano. Walk forward and select the area beneath the wing for a Hidden Object Scene. Look at the close-up of the tackle V. Walk up the stairs.

  8. Examine the Hole in the Wall where the Eel used to be. Exit close-up. Note the tapestry needs more stitches F. Hint: The Combination is Walk up the stairs.

  9. Enter the Foyer. Walk down twice, then walk to the right twice. Examine the Upturned Life Boat.

  10. Give the Expedition Manifest to Kelsey. Note the minefield L. Note the loose board Q. Click on the 6 debris items blocking the hole in the hull to move them aside A. Receive the Conch Shell.

  11. Look at the figure to learn you need 3 rings G. Slide Domino 9 Down one Square. Pavel will give you the Deactivation Device. Look at the code on the note L.

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