Web of Deceit: Deadly Sands

Track down a venomous killer in Web of Deceit: Deadly Sands! After receiving a distressing message from your uncle, you travel to the remote village of Transvaal. But when you arrive, your uncle is nowhere to be found. As you search for him, you learn that he has been traveling the world, hunting down a woman named Morgana, and that this is not the first town to encounter her deadly wrath. Soon, victims start piling up, all of them bearing the same strange bite mark, dripping with venom. But is this the work of Morgana... or something even more sinister? Tread carefully - the sands are always shifting in this thrilling Hidden-Object Puzzle Adventure game!

The graphics might be a little too brownish for some people but they are very beautiful to look at the quality is superb! We always work at whole series of games. However, the Bonus Chapter is really great — it tells a completely new story consists of some of the locations from the main game as well as new ones. Anyway you can never achieve success without risk. As you search for him, you learn that he has been traveling the world, hunting down a woman named Morgana, and that this is not the first town to encounter her deadly wrath. Nevertheless we are satisfied with the result we got. All the rest you will see while playing our game. Share this:. Tread carefully - the sands are always shifting in this thrilling Hidden-Object Puzzle Adventure game! What seems to be the major problem with this game though, is the lack of challenge in the adventure part of the game. We were developing the game for 10 months — the reason for it is that we are currently working at lots of other projects. The visuals are outstanding, music is undeniably great and the overall experience is very entertaining! What is different about it?


Personnes Web of Deceit: Deadly Sands

We initially Zen Games a risky setting and understand that a severe strampunk story may be ambigously percieved by gamers in comparison with cute fairy worlds. But when you arrive, your uncle is nowhere to be found. The evil Morgana is now back for her revenge! Nevertheless we are satisfied with the result we got. How long it took you to develop the game? We Sanfs Web of Deceit: Deadly Sands the Dead End scene looks nice and is very typical for the world of this game. But is this the work of Morgana Anyway you can never achieve success The Happy Hereafter risk. Games is planning two more Sancs. Game Size 1 GB. We think that this game is an extraordinary story that opens step by step while you are deepening into the world of Transvaal. As for the length, Web of Deceit 2 is not a short game. Hunt down Morgana and stop this sinister before it is too late! All the rest you will see while playing our game. It is like to take advanced player up to 4 hours and maybe hours more for beginners.

Soon, victims start piling up, all of them bearing the same strange bite mark, dripping with venom. The Hidden Object scenes are well made, but still, pretty easy to complete. What seems to be the major problem with this game though, is the lack of challenge in the adventure part of the game. We think that the Dead End scene looks nice and is very typical for the world of this game. But when you arrive, your uncle is nowhere to be found. Games is planning two more releases. The most difficult was to make a game about mechanical spiders with a minimum of spiders. We always work at whole series of games. Tread carefully - the sands are always shifting in this thrilling Hidden-Object Puzzle Adventure game! The creators of this site take no responsibility for consequences of using provided information on this site. Game Size 1 GB. We were developing the game for 10 months — the reason for it is that we are currently working at lots of other projects. After receiving a distressing message from your uncle, you travel to the remote village of Transvaal. As you search for him, you learn that he has been traveling the world, hunting down a woman named Morgana, and that this is not the first town to encounter her deadly wrath. As for the length, Web of Deceit 2 is not a short game.

What is different about it? Games is planning two more releases. As for the length, Web of Deceit 2 is not a short game. Hunt down Morgana and stop this DDeadly before it is too late! The evil Morgana is now back for her revenge! But Dolphin Dice Slots this the work of Morgana All Deeit: rest you will see while Aerial Mahjong our game. However, the Bonus Chapter is really great Jet Set Go it Hotel Solitaire a completely new story consists of some Web of Deceit: Deadly Sands the locations from the main game as well as new ones. We were developing the game for 10 months — the reason for it is that we are currently working at lots of other projects. There are many amazing scenes in Web of Deceit: Deadly Sands, which one is your favorite? We initially took a risky setting and understand that a severe strampunk story may be ambigously percieved by gamers in comparison with cute fairy worlds.


Agreeing with this Disclaimer YOU undertake obligation not to use links and information from this site for purposes forbidden by The International Laws. Tread carefully - the sands are always shifting in this thrilling Hidden-Object Puzzle Adventure game! What seems to be the major problem with this game though, is the lack of challenge in the adventure part of the game. Web of Deceit: Deadly Sands continues nicely from the end of the previous game although it is not a requirement to play the first game first before enjoying this one. Are there any upcoming projects or sequels currently under development that you would like to share with us and the readers? Not to spoiler we would say that we wanted to make less spiders than in previous part and focus attention not at Morgana but at another villain, very close to her. There are many amazing scenes in Web of Deceit: Deadly Sands, which one is your favorite? Soon, victims start piling up, all of them bearing the same strange bite mark, dripping with venom. The Hidden Object scenes are well made, but still, pretty easy to complete. But when you arrive, your uncle is nowhere to be found. All the rest you will see while playing our game. Also we wanted to create a desert world that fades away gradually. The graphics might be a little too brownish for some people but they are very beautiful to look at the quality is superb!

Why do you think Web of Deceit: Deadly Sands is worth playing? What is different about it? What is your inspiration to create Web of Deceit: Deadly Sands? Share this:. The most difficult was to make a game about mechanical spiders with a minimum of spiders. We think that the Dead End scene looks nice and is very typical for the world of this game. Also we wanted to create a desert world that fades away gradually. If you agree with these terms you are welcome to continue using materials provided on this site. To show down a little we would just say that this fall Blam! There are many amazing scenes in Web of Deceit: Deadly Sands, which one is your favorite? We were developing the game for 10 months — the reason for it is that we are currently working at lots of other projects. All the rest you will see while playing our game. Agreeing with this Disclaimer YOU undertake obligation not to use links and information from this site for purposes forbidden by The International Laws. Soon, victims start piling up, all of them bearing the same strange bite mark, dripping with venom.

13 thoughts on “Web of Deceit: Deadly Sands

  1. But when you arrive, your uncle is nowhere to be found. We were developing the game for 10 months — the reason for it is that we are currently working at lots of other projects. What seems to be the major problem with this game though, is the lack of challenge in the adventure part of the game.

  2. The evil Morgana is now back for her revenge! We think that this game is an extraordinary story that opens step by step while you are deepening into the world of Transvaal. It is like to take advanced player up to 4 hours and maybe hours more for beginners. Agreeing with this Disclaimer YOU undertake obligation not to use links and information from this site for purposes forbidden by The International Laws. The graphics might be a little too brownish for some people but they are very beautiful to look at the quality is superb!

  3. What is different about it? The Hidden Object scenes are well made, but still, pretty easy to complete. Also we wanted to create a desert world that fades away gradually. However, you can help us remove this bulk link from here by email us.

  4. The visuals are outstanding, music is undeniably great and the overall experience is very entertaining! We are only providing link resources from the other sites. Are there any upcoming projects or sequels currently under development that you would like to share with us and the readers? What is different about it? Luckily, the puzzles are a bit more challenging — there are a few new and cool ones but some of them can be a lot smarter.

  5. The most difficult was to make a game about mechanical spiders with a minimum of spiders. The conclusion of the main chapter is clear and we do not feel the need for Bonus Chapter in terms of completing the story. We were developing the game for 10 months — the reason for it is that we are currently working at lots of other projects.

  6. The visuals are outstanding, music is undeniably great and the overall experience is very entertaining! Game Size 1 GB. What is the biggest challenge you faced when you developing the game? There are many amazing scenes in Web of Deceit: Deadly Sands, which one is your favorite? The evil Morgana is now back for her revenge!

  7. There are enough thrills to keep the game exciting most of the time; the story is also very compelling on its own and you probably going to get hooked right from the opening cutscene. Agreeing with this Disclaimer YOU undertake obligation not to use links and information from this site for purposes forbidden by The International Laws. We always work at whole series of games. Thanks for keeping this service clean.

  8. The visuals are outstanding, music is undeniably great and the overall experience is very entertaining! Anyway you can never achieve success without risk. To show down a little we would just say that this fall Blam! It is like to take advanced player up to 4 hours and maybe hours more for beginners.

  9. If you agree with these terms you are welcome to continue using materials provided on this site. We recently got in contact with the developer to discuss about the process behind the game in detailed. The conclusion of the main chapter is clear and we do not feel the need for Bonus Chapter in terms of completing the story. We think that the Dead End scene looks nice and is very typical for the world of this game. Also we wanted to create a desert world that fades away gradually.

  10. However, the Bonus Chapter is really great — it tells a completely new story consists of some of the locations from the main game as well as new ones. Are there any upcoming projects or sequels currently under development that you would like to share with us and the readers? The evil Morgana is now back for her revenge!

  11. However, you can help us remove this bulk link from here by email us. To show down a little we would just say that this fall Blam! Tread carefully - the sands are always shifting in this thrilling Hidden-Object Puzzle Adventure game! We think that this game is an extraordinary story that opens step by step while you are deepening into the world of Transvaal.

  12. However, you can help us remove this bulk link from here by email us. The visuals are outstanding, music is undeniably great and the overall experience is very entertaining! The evil Morgana is now back for her revenge! Game Size 1 GB.

  13. The graphics might be a little too brownish for some people but they are very beautiful to look at the quality is superb! We think that the Dead End scene looks nice and is very typical for the world of this game. We recently got in contact with the developer to discuss about the process behind the game in detailed. What seems to be the major problem with this game though, is the lack of challenge in the adventure part of the game. What is the biggest challenge you faced when you developing the game?

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