Shiver: Moonlit Grove Collectors Edition

You owe everything to Rene Malot, the man who found you as a child and raised you as his own. So when he goes missing, you're elected by the district to take his place, following in his footsteps as a doctor. On the way to your new job, a wolf attacks your carriage, forcing you to flee for shelter in a nearby village. Something here is very wrong, but the villagers aren’t talking. As you discover their secrets, you might discover something about the foster father whom you've loved so dearly. You'll need all of your wits to survive the long night in Shiver: Moonlit Grove, a chilling Hidden Object Puzzle Adventure game. This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector’s Edition includes:

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Shiver: Moonlit Grove


Lausanne Shiver: Moonlit Grove Collectors Edition

Move the metal arms and legs to match the diagram H. What I love most about Shiver series, aside from being one of the most technically sophisticated adventure games ever released is the stark quality of the environments they create and Jos Dream: Organic Coffee Grove is no exception. Move Colleectors left slider to the top. Move Alicia Quatermain & The Stone of Fate Collectors Edition right slider to the bottom. Drag the head in a clockwise circle. Look in the corner and Shiver: Moonlit Grove Collectors Edition the note A. The diagrams are randomly generated; your solution may vary. Now he missing and you are about to take over his practice, following in his footsteps. Date published: Rated 5 out of dEition by betyboohoo from excellent game best game I have played, good all rounder Drag the whetstone back and forth to release the anchor. Wait for the water to recede, and then walk forward on the path G. Use the net to remove the lobster F. Walk down 3 times. Get on the raft.

Look in the barrel and place the hook on the line K. Drag the wheel in a clockwise circle to raise the dam. Note the hut on the left R. Move the metal arms and legs to match the diagram H. Walk forward. Move the scoop to find the tomahawk H. Zoom into the trapdoor and read the note W. Go forward. I was happily putting the things here and there to get the hidden objects. Hints are unlimited, but you must wait for the meter to refill A. Date published: Rated 5 out of 5 by twistup from Shiver Delivers The first 5 star game I have played in a while. Rotate the hexagons to restore the picture S. Drag the awl back and forth to reveal the code. Select the area on the left for a HOP G. And what exactly is the connection between this and your beloved stepfather??

Move the metal arms and legs to match Loves Epitaph diagram H. I loved the scenery and spent a while looking around while at the same time excited to see where I'd next be heading. Great game! But that was quickly forgotten as the story went on. Note the chest L. Plenty of puzzles to solve--none terribly difficult. Date published: Rated 5 out of 5 by daveydomino from Great third installment! IMHO, the Shiver series is one of the best I've played, and though its not as unique a story as the poltergeist or vanishing hitchhiker, it is still fun and exciting. Walk down. Look at the press to see the trapped axe head C.


Throw the pebbles to knock the spoon to the hole in the grate A. Swap the cards so the symbols are complete R. Locate all the items on the list. Look at the floor and take the TAR U. Date published: Rated 5 out of 5 by betyboohoo from excellent game best game I have played, good all rounder Walk down, then go forward on the right. Look at the table, move all the items aside, and read the note N. Yet, it's sophistication is unprecedented as it's much more that a game Note the path to the right M. Walk down. Look at the hole in the roof C. Look at the girl. I got all the way to the end of the game and realized I had not picked up a very important item. The hole that is empty when you begin needs to be empty when you solve the mini-game Y.

Open the cupboard doors to find the dice and the weight N. Throw the pebbles to knock the spoon to the hole in the grate A. Note the hut on the left R. Go forward. Look in the corner and read the note A. The brilliant HOS and creative use of found object that are "boxed" in the inventory becoming mini-games onto themselves is frankly unparalleled. Note the chest L. Take the rod and rub it on the rug O. Walk to the right B. Chapter 5: Return to the Village Walk down from the mill. Rotate the hexagons to restore the picture S. Look at the bed to sleep P.

Open the drawer to find the fish and the scissors M. My only quibble is that I am glad I bought the CE, because there were a few items needed in the game that I might still be looking for if it were not for the player's guide. Use the lobster to cut the ties on the book G. What I love most about Shiver series, aside from being one of the most technically sophisticated adventure games ever released is the stark quality of the environments they create and Moonlit Grove is no exception. This was really awesome, I loved every minute of it! The code will go into your diary. Enter the mill. Pull the end of the rein J. You can lock the panel in place with this lock C. You will earn the FAN. Drag the whetstone back and forth to release the anchor. Date published: Rated 5 out of 5 by Hellhounds from A truly realistic adventure! Move the moon phases along the tracks so they are next to their matching moons D. Watch the aiming circle and click when you want to throw B.

9 thoughts on “Shiver: Moonlit Grove Collectors Edition

  1. Look inside the carriage and take the diary A. Hidden-object puzzles are referred to as HOPs in this walkthrough. Climb up the ladder C. Move the center slider to the top F. Everything was logical and realistic, and dark!

  2. Look at the campfire and use the FAN on the brushwood A. Walk down and look at the hole in the door Q. Walk down and enter the room on the right. We didn't get a map, or I just wasn't looking hard enough, but I had no trouble moving between places. I loved the scenery and spent a while looking around while at the same time excited to see where I'd next be heading.

  3. Throw the pebbles to knock the spoon to the hole in the grate A. Drag the head in a clockwise circle. Not realistic. Items listed in red are hidden, or they require addition actions to locate.

  4. Its been a long time since I've written a review but this game totally blew me away! I loved the scenery and spent a while looking around while at the same time excited to see where I'd next be heading. Look at the bed to sleep P. You could feel it's a little bit simple compared to them.

  5. Foremost, this is not as creepy or scary as the other Shiver Games, however it is not without edge. Personally, I think the CE is a must as it really a continuation of the story line And it was exhilarating. Take the key and use it on the lock M.

  6. Walk forward and left. Drag the hook down over the key and release to get the KEY C. Too many holes in it.

  7. Look inside the carriage and take the diary A. I really think this game combines the best of hidden object and adventure modes. Look at the logs and use the AXE twice on each stake I. The diagrams are randomly generated; your solution may vary.

  8. Look at the girl. Untangle the rope by moving the metal rings to different holes X. Note the path on the right D.

  9. Hints are unlimited, but you must wait for the meter to refill A. Look at the chest and zoom into the lock for a mini-game D. Climb up the ladder C.

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