Natalie Brooks: Mystery at Hillcrest High

Help Natalie Brooks stop the Black Cat Gang from committing the crime of the century! To piece together the criminal's plans, you'll have to find cleverly Hidden Objects, beat challenging minigames and solve mind-bending puzzles in eye-popping locations. You'll encounter surprises around every turn as you defuse a bomb, search a lighthouse for clues, break into a bandit's lair and more in Natalie Brooks: Mystery at Hillcrest High!


Femme Natalie Brooks: Mystery at Hillcrest High veut dire

Pick up the Wet Cell Phone inside the row boat. Click on the crate at the far right of scene. The instructions for the mini-games Vagrant Hearts be found Myystery the bottom of each puzzle. Click on Pirate Solitaire safe to open it. Click on the Basement door and you will be taken to a quick cut scene. There are two puddles one in the center and one in front of the electrical wire. You Myatery receive 1 or 2 inventory items at the end of each Hidden Object scene. Click on the cabinet for a closer view. Place the Sledgehammer on the window to break it. Click on the closed hatch and the game will ask you to find 10 keys. The solution is listed above. Pick up the Scissors in the lower right side, under the stool. Click on Mahjong Escape Ancient China again and you will be taken to a cut scene of Kitty and Natalie talking.

When the numbers are all at zero you have deactivated the bomb. Go back to the Cabin. Use the Sledgehammer on the Anvil to straighten out the Bent Gear. Exit the scene by clicking in the upper right side. You will see a close-up view of the phone pop up on your screen. Once you hook it then click on it and the door will open. There are two puddles one in the center and one in front of the electrical wire. After you finish this game go to the upper deck and find the Seagull. You will immediately hit a severe storm. They are shown circled in yellow above. Click on the arrow to go back upstairs. Use the Pruning Shears to cut the White Roses close to the gate to find another cache. Note that there is a small cache under the floor boards. He will drop the key and it will go into your inventory.

Exit to the hold area. Once you complete this puzzle you will have access to the hatch at the very top of lighthouse. Once Hihh find all of the keys go back to Risen Dragons hatch at the top of the lighthouse. Examine the Shadow Wolf Mysteries: Cursed Wedding Drag blueprints to the cork board at the right side of room. It says Sparkle Unleashed Chad found a new way to do cryptography, ink appears when hot. When finished go back down to the hold area. Click on the pulsating square on the screen to end this chapter. Place the lights below the bats to make them fly upwards. Click on the cabinet for a closer view. When you want to reset the puzzle, exit out of it. Once you catch a fish, hold your mouse down to reel it in. The Robot moves to Evolver side as Farmland as it is plugged in.


Click on the last Letter for a closer view. To see the number you have to turn on the Ultraviolet Light. Place the Scissors on the Hammock to make it fall to the ground. Old Window Note the old window at the bottom of the scene. Pick up the Newspaper on the ground. Place the Key in the Keyhole in the back of the head. You will notice someone taking pictures off the wall. Now you have to catch 3 fish to win the game. Play around with the controls until you get used to them. Lighthouse Door Click on door for closer view. Click on the flames in the hold area to activate search for fire fighting items. Pick up the red Starter Cord on the ladder. Release the mouse at the right time. Place the Newspaper under the door. There is a progress meter at the lower left of the screen and a counter to show how many fish you have caught.

Use the Screwdriver on each of the screws to remove them. Go to lower deck and click on the left side of boat to fish. Click on the "skip" button at the lower right side of the screen. Place the Scissors on the Hammock to make it fall to the ground. After a few moments you will have the option to skip this game without penalty if you wish. Click on the Old Letter and read it. Insert the Match in the back of the Iron to heat it. Click on the cabinet and the upper drawer will open. Place the Basin under the dripping water in the lower center. Click on the cabinet in the back of the scene for a closer view. This will activate mini game. Click on Kitty and she tells you that the Scuba Gear should be in the cabin but the door has been blocked. Click on the Wardrobe to take a closer look. Place the Floodlight on the tripod. Be sure to take the documents and put them into your inventory.

Once in a while the hints will show a circle around an item from inventory and another circle where it needs to be placed. You will see a close-up view of the phone pop up on your screen. When finished go back into lighthouse lens area. How do you get to it? Go back to the Cabin. Click on the broken mirror behind the coat and you will be asked to find 12 mirror pieces. Release the mouse at the right time. Go back upstairs and click on the hatch. Fishing Mini Game Drag the fishing Rod to the water to activate the mini game. Go to lower deck and click on the left side of boat to fish. This action triggers a mini game. Top of the Lighthouse Take wrench and rope then click on Telescope. Eliminate the green wire. The receiver is missing. Place the basin there to keep anything else from getting wet.

6 thoughts on “Natalie Brooks: Mystery at Hillcrest High

  1. Keep the lights above the bats to move them downwards. To see the number you have to turn on the Ultraviolet Light. Click on the "Skip" button in the lower right side of screen. Once the flames are out you will need to pump out the water. Click on the wires a second time to cut them.

  2. Click on the Lighthouse Blueprint for a closer view. Place the Knitting Needle in the Keyhole. When you want to pick up an inventory item left-click on it. Use the steering wheel on the lower left to steer the boat. Pick up the Glass and the Floodlight Bulb inside the safe after the puzzle has been solved.

  3. There are two puddles one in the center and one in front of the electrical wire. Place the Towel on the puddle of water. Pick up the Glass and the Floodlight Bulb inside the safe after the puzzle has been solved.

  4. Click on the lever on the right to get the boat started. Place the Glass in the Floodlight and the scene will zoom into the ceiling and you will see bats flying around. The first major obstacle is the large barge that is moving back and forth.

  5. Toggle up to see ceiling view. Pick up the Towel in the lower right. Place the basin there to keep anything else from getting wet. Click on the cover to open it. You have a small area of light with your cursor.

  6. After you repair it go back to the upper left and turn on the lights. You will place the tripod here. I found that working from the top of the window worked best. Place the Key on the lock of the Wardrobe on the left to unlock it.

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